Pleased to be of Fanservice

So I’ve, regrettably, gotten back into Fire Emblem: Heroes. I swore I wouldn’t play it until they added my beloved husband Silas, but I recently went against my promise due to… jealousy, mainly. I’m now a part of a Fire Emblem themed Discord with a couple of friends and their discussion about the game made me miss it somewhat. So I started playing again.

And it’s been fun! Even though I still can’t play as my husband, I do get to play as a lot of other favorite Fire Emblem characters. I get to pull for them in the gacha, train them up, and even back them in gauntlets. In fact, for the last gauntlet, I was excited to back up Camilla, one of my favorite characters from Fates (see the entire blog post I wrote about her).

That is, until I popped onto tumblr and saw the drama raging around her inclusion (as well as Tharja’s), in the gauntlet, mostly revolving around the fact that, as two of the most sexualized characters, they were automatically incredibly popular and thus shoe-ins for the finale. That’s not exactly what happened, but it still promoted a discussion I, personally, find very interesting.

So how much fan service is too much fan service, anyway?

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The Next Best Thing – “Fire Emblem Warriors” Review

There’s a variety of different franchises I would love to see Super Smash Bros-styled fighting games made of. Among these many franchises is the Fire Emblem franchise. With a huge variety of colorful characters, all with associated weapons and fighting types, as well as a dedicated and growing fanbase, it seems like it would be a great fit

And, well, we still don’t have that. But we do have “Fire Emblem Warriors”, and that’s kind of the next best thing.

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These Are a Few of My Favorite (2017) Things

Absoludicrous’s very first year of existence is winding down, so I think for the next two weeks it’ll be fun to look back on some of the things that made this year special.

Next week I’ll be going into incredible detail over some of the best songs that came out this year, but I thought it would also be fun to talk about some of the non-music things I loved this year.

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A Simulated Experience

I can trace my love of storytelling back to a lot of things. I live in a family of storytellers (mostly verbal storytellers, but an excellent influence nonetheless), I’ve always loved books, and I think the process of creating and retelling stories has always been a comfort for me. But as for what helped me practice my storytelling skills, there are few things (besides NaNoWriMo, Fanfiction, and make-believe) that are as influential to me as the Sims franchise.

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The Choice was Never Yours – A “Doki Doki Literature Club” Analysis

(The following post will contain major spoilers for a really, really good game. It’s free on Steam, so if you haven’t yet played it, close this post and do it! It’s about a 4ish hour experience. Do heed the content warnings, however. This game is not for the faint of heart… and I mean it.)

When I heard about “Doki Doki Literature Club” (henceforth referred to as DDLC), I wasn’t expecting too much of it. Sure, a psychological horror game disguised as an anime-styled dating sim sounds like a fun little novelty, but I was expecting the scares to be cheap. You know, your usual jumpscares and incoherent plot leading to more jumpscares. I was expecting a game for youtubers to record their reactions to so we can all have a little chuckle about how 2spooky these anime girls are. What I was not expecting was a genuinely horrifying and yet somehow heartfelt story about the nature of choice.

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Character Spotlight: Owain, Hero of Ages

Defining an all-time favorite anything is not an easy task. I know this to be true from experience. Picking a favorite song, favorite book, favorite movie, favorite artist, etc etc etc is nearly impossible. The pool is too big. I love too many songs and books and movies and artists and etc to choose just one that is, all around, theĀ best.

However, there is one category for which I can pick one definitive favorite without a hint of hesitation.

My favorite fictional character ever in anything is Owain from the Fire Emblem series.

That’s a bold statement, I know. Even if you’re not familiar with the character, you may be wondering how he can be so good that he is the definitive best in any series. How can one character possibly rise above so many other great characters I love to claim the throne as the best?

Well… that’s a complicated question, and one I hope to answer in this post. So come with me and let us explore what makes humble Owain, hero of ages, such a fantastic and deep character.

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Shadowverse and The Benefit of Losing

Recently, I was introduced and goaded into playing a mobile game called Shadowverse by a close friend of mine. I had heard about it for weeks – a fantasy-themed card game of sorts, where the player builds decks of cards in order to defeat other’s decks of cards in a sort of card battle.

Despite my friend’s enthusiasm over the game, it never seemed like the sort of thing I’d enjoy. I’ve never really been a big fan of card games of Shadowverse’s ilk for one main reason – I hate losing. It’s not really a pride thing… well, okay, it is. What I mean is, it’s not that I want to prove myself as the best in everything, it’s that I can’t stand being bad at anything. I’m usually okay with being average or passable at something, it’s just that the problem with games like Shadowverse is that there’s often a huge learning curve.

Starting out in a game without knowing anything often means you have to play against people who do know what they’re doing in order to learn, and I hate doing that. Maybe it’s being a “gifted and talented” kid my whole life, but I have a major vendetta against seeming ignorant in any situation, even little games. It’s the reason why I usually dislike learning new card or board games with people who play them a lot – it makes me feel stupid.

So I entered Shadowverse with a lot of hesitance. For a long while, I refused to play online against other people. I made lots of jokes to my friend about how terrible I was at the game with the purpose of making it known to everyone that at the very least I was not ignorant of my ineptitude. And let me tell you, this method of playing the game was not at all successful. The little missions in the game more or less required you to play against other people if you wanted any sort of rewards.

So what did I do? Well… I hesitantly dipped my toe into the pool of competition. I played some online matches, lost a ton, and then drew back into my single-player safety for a while. Eventually, little by little, I managed to convince myself that it was okay to lose. It also helped that I had the support of my friend. (At one point, he even literally built a deck for me – and his strategy of making one became the skeleton for all of the decks I made moving forward.)

And you know what? Eventually, I became halfway decent at the game. I lost a lot. A lot. There was a solid three or four days where I did nothing but lose. But eventually I made my way over the metaphorical hump into mediocrity and the game, honestly, became fun. And you know what? A lot of times, it was the losses that led to the most delightful moments of brilliance. Getting pummeled into the ground by someone else’s deck always gave me tips for improving my own deck.

But anyway, I say all this not just to talk about a niche mobile game I’ve eventually become halfway decent at, nor to encourage anyone to play it (though, like, it’s actually really well-made with lovely art and really surprisingly impressive voice acting, so, if you’re into that, do check it out.) What I mean to say is, losing is often a good thing.

That’s not to say it’s an easy thing, because it’s obviously not. It can be annoying to devastatingly heartbreaking. But I’ve come to find, this year especially, that losing can also bring out the best in ourselves.

This year has been a year of new for me. I graduated high school, got my driver’s license, and got my first actual job. College is hanging over my head like an anvil, and I’m doing my best to prepare for it to fall. Even in my personal life I’ve had to adapt to changes. I’m not the same person I was January first of this year and I think, ultimately, despite the successes, a lot of the positive change has been found in accepting the things in my life that aren’t so nice.

The end of high school was a death slog. Driving still gives me anxiety. My job combines my anxiety over driving with my anxiety over being bad at new things. College is going to uproot all of the relationships I’ve so carefully built over the years, and I’m scared of having to regrow them. It has been a year of loss. I have lost the person and the life I used to have.

Okay, dramatic, I know, but in a way it’s true. And yet… you know what? I’m doing okay. I’ve adapted to the new freedom and the new responsibility and I bet I’ll adapt to college too. And if my prior losses have taught me anything, I’ll come out the other end better for it. And that doesn’t mean it won’t be scary or bad.

If Shadowverse taught me anything, you have to deal with the losses before you can start winning.